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Patch 26.11.08-120

Lançado em 8 de novembro de 2026

Resumo

  • Dungeon entry window — the Chaos Tower and Fortune Hall entrance NPCs no longer warp you straight in; they open a window with the dungeon name, its description, ticked or crossed requirements (level, key, solo, cooldown) and Enter or Cancel, so you can see why you cannot get in before you commit
  • Nine languages reviewed end to end — English was reviewed line by line and every translation followed: German, French, Spanish, Italian, Polish, Portuguese, Romanian and Turkish got machine-translation errors, wrong terms, missing accents and formal wording fixed across server messages, quest dialogue, monster, NPC and item names, interface text and the wiki
  • New login screen — the single world-map still is retired; a cathedral courtyard, a citadel above the mist and a harbor hold 8 seconds each and crossfade over 1.5 seconds, starting on a random one every launch

Jogabilidade

  • Character creation hair — the hair choice at character creation and in the appearance scroll is capped to the starting hair and three cuts, and Anna the Stylist no longer sells hair: her four hair shop options are gone from her menu

Mundo

  • Chaos Tower objectives — floors 1, 2, 4 and 7 gain a Defeat the monsters on this floor counter row of 285, 120, 61 and 69 before the stones or boss row, the counter no longer resets to 0 when the target spawns, floors 2 and 7 tick the boss row when it dies instead of when it spawns, and floor 6 gains a hint row naming the Chaos Pendulum
  • Dreaded Glades kept to one line — the end-game guide, the Glades map page and the start guide described the Dreaded Glades with lore, bonuses and creatures; each now keeps one line, and the end-game guide is titled Highest level: what now? instead of naming a level above the Phase 1 cap of 90

Interface

  • Developer debug text in chat — You warp to ( x, y ), Cannot find map and quest give_item argument errors were developer debug lines sent to every player; they now go to the server log instead, and the legacy MSG prefix reads as a translated Message line
  • Costume command and item names — labels in the /costume output are translated per recipient and item names are looked up per language instead of using one shared name

Arte

  • Tintable haircuts 100-103 — the 32 grey tint textures were re-baked so Silver, Snow white, Platinum and Ash blond no longer all render as the same flat white, and new keep-masks let the hair colour change while headbands, beads and buckles stay as painted
  • Discord Rich Presence — Rich Presence now ships 1024x1024 art for the eight classes, the Stellar and Drakkan faction badges, the Zaos logo on the menu state and an invite cover on invites, and the fallback text (menus state, the two buttons, class name and level tag) is shown in your own client language

Idioma

  • Shard wording everywhere — the 14 channel messages (party leader, friend or guild leader on another shard, switching shard, party-finder bodies), quest tournament lines, interface strings and the wiki now speak of shards instead of channels, with the matching word chosen per language
  • English server messages and quests — broken English (futher, yout shop is have been, aswell, tought), shouting in system lines and developer words such as Affects are not loaded yet are replaced with plain en-GB text with a next step where one was missing, and the welcome letter every player reads first was rewritten and signed The Zaos Team
  • One term per concept — 99 server messages tagged Group now say Party to match the chat tab and party windows, Metin stone becomes Totem (the game's own name, 28 Totems in the monster names), the storage NPC says Storeroom, the acce system is Wings rather than Sash or Shoulder Sashes, and the premium currency is Zens
  • Monster, NPC and item names — across German, Spanish, French, Italian, Polish, Portuguese, Romanian and Turkish, portal and exit NPCs now name the maps in that language, weaponsmiths and armoursmiths no longer share or swap names, soul-name grammar is fixed, and item names in the chat links match the reviewed client names
  • Buff bar skill names — the buff bar still showed Aura of the Sword, Enchanted Armour, Ghost of the Flame and Neutralise Spell while the skill window named them Infusion, Infused Armour, Defile and Disrupt; the names now match
  • Missing and placeholder text — the Guild Build right message had no row at all, the three guild land map names were missing in eight languages, the storage NPC menu titles and the enter-a-number retry prompt were raw English, blend potion tooltips showed their own key, and the Romanian restart notice was empty
  • Wiki in nine languages — terms, en-GB spelling and unclear sentences were fixed in English, the faction war page points at the Discord, missing links were restored, reversed ferry and flight directions corrected, the fishing page's duplicated Clams section rebuilt, and status labels now quote the client's Safe Zone and Open PvP pills

Correções

  • Auras drew under flying mounts — Shaman Resistance, Reflect, Swiftness and every other effect attached without a bone were drawn at the actor root on the ground while the rider sat up to about 4 m higher on the mount's saddle; they now follow the rider's seat every frame, correctly placed when you mount, dismount and change mount
  • Client crash at start-up — the Discord Rich Presence text was read before the client registered its locale handler, so the client could crash before reaching the login screen; it now falls back to English text in that moment and starts normally
  • No water at the Low graphics preset — with the water shader off (the Low preset) no water drew at all on D3D11 and every water patch was refused, leaving Jonah's pond in Nevaeh looking like a sand pit; the Low water look now renders properly
  • Launcher news panel was empty — the launcher still asked the retired app.zaos.global host, which has had no DNS record since the 2026-11-05 cutover, so the prod news and changelog panel showed nothing; it now reads from zaos.global
  • Dark character portraits and busts — preview actors started at alpha 0 and faded in over 0.5 s, but a still portrait freezes its snapshot after 400 ms, so the target-board face and every still bust stayed about 0.77x too dark for as long as they were shown; previews are now opaque immediately
  • Screenshots overwriting each other — screenshots were named by second, so several captures inside one wall-clock second resolved to the same path and the earlier files were truncated; names now include milliseconds plus a collision suffix, keeping chronological sorting
  • Pet evolution and percentage messages — Your pet must have 100% experience and similar Italian, Polish and Turkish lines were sent through a printf-style channel where the percent plus a letter read as a conversion and printed garbage; the English and all nine translations now end the percentage with punctuation
  • Objectives overlapping their counters — objectives were measured in a 10 px font but drawn in the 12 px body font, so a long label such as blocking ran under its counter in the Stages list; they are now measured in the font they are drawn in
  • Report window opened off-centre — it centred using its 300 px build height and opened at y 390 at 1080 instead of 343; it now opens correctly centred
  • Wrong delete level in the interface — German, Spanish, French, Italian, Polish, Portuguese, Romanian and Turkish client text named a delete level of 69 where the correct level is 49; it now reads 49 in all of them
  • Login screen region prompt — in Spanish, French, Italian, Portuguese, Romanian and Turkish the login screen's region and shard prompts were machine-translated into invoice wording such as place for issuing an invoice or where the bill should be sent; they now name the region and shard
  • Event notice gender in Spanish and Romanian — the Romanian and Spanish notices read as Saptamana stilului este activ and Semana del estilo esta activo; the notice is now phrased as In desfasurare acum or En curso ahora followed by the event name
  • Maintenance pill label cut off — Przerwa techniczna and Mantenimiento were elided on the 142 px HUD button; the pill now reads Przerwa and Pausa while the window and notices keep the full term

O que isso significa para você

  • Client update — client build 2026.11.07.147 is live; patch through the launcher before playing
  • No downtime — no maintenance window was required for this release

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