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Patch 26.11.10-10a

Udgivet den 10. november 2026

Resumé

  • Hungarian and Czech — Magyar and Čeština are now playable, from the launcher to the quest journal
  • Skill cooldowns — cooling skills refill with colour behind a gold waterline and a live countdown
  • View distance — models and nameplates now fade in at a consistent range, with no empty names

Spilforløb

  • View distance — the world now shows actors out to 100 m, with models easing in and out at that range and nameplates at 80 m, so a name never floats where no body is drawn.
  • Target range — the target board and the ring under your target now last as far as the target is drawn, out to 100 m, and the hover and target rings are no longer culled off bodies in plain sight.
  • Nameplate line of sight — a nameplate now follows the body rather than the space above it, hides on the first blocked look and re-checks at once when you move the camera, so names stop flashing over hills.
  • Auto-pickup and quest drops — quest items dropped for you, Seeker gems among them, now go through auto-pickup with your usual range and rarity settings, so you no longer have to click them off the ground.
  • Battle Pass missions — from season 13 on, Red Potion missions are gone: deal 50,000,000 damage to monsters per season (10,000,000 weekly), and use 30 Blessing or Celestial Scrolls per season (8 weekly), counted when the scroll is actually consumed.
  • Battle Pass rewards and gold mission — from season 13 on, the gold farming mission asks for 5,000,000 instead of 35,000,000, and the Dymias and Nyrveid flying mount eggs move to Premium, with the free lane giving Transmutation Stone x2 instead. The Rurath Egg stays free.

Verden

  • Spiritual Seeker gems — the Clarity, Radiance and the other four Seeker gems are no longer bound, so you can trade them, list them in your shop or store them. Each quest's final rune stays bound.

Brugergrænseflade

  • Skill cooldowns — a cooling skill now draws grey and refills with colour from the bottom up behind a gold waterline, with a centred countdown, a gold flash when it is ready and a red shake when you try too early.
  • Mouse cursor in the world — hovering an enemy, an NPC or shop, or an item on the ground now changes the cursor, so you can tell what a click will do before you make it.

Kunst

  • Minimap player marker — your position on the minimap is marked by the same crimson medallion the Large Map uses, turning with you at a steady size whatever the zoom.
  • Minimap target mark — your marked target now shows as a gold dot with outward pulsing rings, teal for an auto-path destination, instead of the old flickering shape swap.

Sprog

  • Hungarian and Czech — Magyar and Čeština can be chosen in the launcher, on the login screen and in Settings, with item, monster, map and skill names, quest text, wiki guides and their own chat flags all translated.
  • Quest objectives — lines such as Return to or Speak with are no longer glued together from pieces, so each language puts the name where it belongs and Turkish and Romanian quest text reads in the familiar informal voice again.

Rettelser

  • World Atlas unlock footnote — fixed the checkpoint unlock footnote appearing on the Allies and Territories tabs; it now shows only on Destinations.
  • Login and dialog messages — fixed popup messages that carry a line break being squeezed into one row and cut off, and a sentence sometimes drawn twice on the login hold notice.
  • Missing interface text — fixed a set of interface rows showing their internal key instead of words, in English and all other languages.
  • Character select slot numbers — fixed high player ids reading as negative numbers on the character list, in party, guild and dungeon rosters, which could also hide guild members from the roster.
  • Group counts in Party Finder — fixed Party Finder group counts picking the wrong plural, and the counts now read with the number after a colon so each language keeps its own grammar.
  • Exit countdown wording — fixed the word under the exit countdown number not matching the count in several languages.
  • Game start with an unavailable language — fixed the game refusing to start when a saved language was missing from your files; it now runs in English and returns to your language by itself once it is available.
  • Rarity names in Portuguese and Turkish — fixed the Uncommon rarity tier using a different word in Portuguese and Turkish depending on where it was shown.

Hvad det betyder for dig

  • Client update — a new game build ships with this release, patch before you log in

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