We took the best of Metin2, the core gameplay players know and love, and transformed it into a modern, competitive MMORPG. Then we rewrote everything else: the storyline, the characters, the skills, the monsters, the NPCs and the maps, all rebuilt from scratch.
Built for the whole communityEuropeTürkiyeSouth Americaand worldwide
Six years in the making. Zaos was not built on top of the old Metin2 files: the client and the server were written from scratch, so nothing holds it back. We brought in the systems of today's biggest MMORPGs and kept the heart of Metin2, so a veteran feels at home in minutes and a newcomer never feels lost. Built to last, and built to keep growing.
Open World+
Every Language+
Next-Gen Graphics+
Tactical AI+
Take to the Sky+
Fair Play+
New Storyline+
Open World
One world. No channels.
Every player shares one living world. No more hopping between channels to find a free spot: when a field gets busy, the world makes room on its own, and the whole community meets in the same city.
Plenty of servers translate their menus. Zaos translates people. Messages between players, announcements and every window, quest and tooltip reach you in your own language, live, across nine languages.
Modern lighting, real-time shadows, a sky that turns from dawn to night, and ground with real depth beneath your feet. The lands you know, rebuilt with today's technology, from a modest laptop up to 4K.
Modern lighting and shadows
Ground with real depth
Day and night, up to 4K
You will recognise it. You will not believe it is the same game.
In classic Metin2 a boss walks at you and swings. In Zaos, bosses run on tactical AI. A boss reads the fight: who is close, who is hiding, how many of you there are and how hurt it is, and it answers.
Flying mounts lift you off the ground and over the world: across rivers, over forests and towns, from one end of a region to the other. Click a quest or a place far away: auto-path takes your flying mount, flies over what is in the way and lands you at the door.
A game is only worth the effort if everyone plays by the same rules. Cheaters are found and removed, so the ladder, the market and the war reflect real play. Protect your account with an authenticator app or a passkey, in the game and on the site.
For twenty years, players have walked the same Metin2 story. Zaos wrote a new one: a single journey from your first steps to the level cap, with a mystery that pulls you from region to region and a world that keeps growing.
IAct
Nevaeh · The disturbance
A recruit in the capital of Nevaeh. Something in you does not fit.
Level 1 – 30
IIAct
Airen · The name
Strange Shuves, a torn page, and a name nobody wanted to hear again.
Level 35 – 50
IIIAct
Frost Mountains · The test
Crystals cut from a forbidden stone. Someone is testing the old guards.
Level 55 – 70
IVAct
Sands of Mohar · The Book
Sentinels at their posts, a Book in pieces, and a last page left blank.
Level 75 – 90
VAct
Dreaded Glades · The ninth seal
Where the story ends. Behind the level cap.
Level 95+ · Phase 2
Every quest has a reason. Every reason leads somewhere.
The most advanced, most complete and most unique Metin2 private server on the market.
Desktop and mobile
One game. Every screen.
Zaos runs on Windows, macOS and Linux today, and it is coming to Android and iOS. Each screen gets an interface made for it: the full desktop layout for mouse and keyboard, and a touch layout built from scratch for phones.
Coming soon
Mobile
Android
iOS
One world
Desktop
Windows
macOS
Linux
Be first through the gate - join the limited closed beta
Drop your email and we'll invite you to the limited closed beta on Friday, 13 November 2026 at 18:00 UTC. Real invites, no spam - just your key to Zaos.
We'll only email you about the limited closed beta and launch. That's it.
Limited closed beta opens in
00Days00Hours00Minutes00Seconds
Friday 13 November at 18:00 UTC
The limited closed beta is live
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